SENIOR PRODUCT DESIGNER

I own the outcome, not just the screen.

I run experiments grounded in real metrics, build the systems and standards teams work from, and leverage AI to benefit designers and products.

Cody Bitner
Cody Bitner
Remote from Saskatoon
2009 — 2012
Code

Front and back-end developer, building product systems & interfaces.

2012 — 2018
UX Design

Hybrid designer and developer, both designing and building the product.

2018 — 2022
Systems

Built foundational design systems. Bridging the gap between design and development.

2022 — Now
Growth & AI

Running growth experiments across web and mobile. Creating our first in-product AI features.

My Work

What I've made

The full case studies are laid out in my portfolio, with process, results, and my role in each.

Experiments that moved metrics like
+13%
Monthly recurring revenue
+16%
Average revenue per unit
Download portfolio
Companies I've worked with
7shifts
Celtx
Total Health Interactive
Gaia GPS
Mr. Dice Guy
Personal

Outside the work

Family

My wife and I bounced around Canada before coming back home to Saskatoon, where we've settled and raised our three kids.

Board Games

I am an avid board gamer. For a few years I ran my own online board game store, Mr. Dice Guy.

Home Theater

I love TV and movies, and I have a slight obsession with getting the best video and audio quality out of my home theater setup.

Experience

Seventeen years of shipping

Sr. Product Designer, AI Foundations
7shifts
June 2026 — Present
  • Led the creation of 7shifts' first AI design interaction strategy, translating ambiguous opportunity space into a focused set of design principles and experience guardrails.
  • Created AI-driven design acceptance testing to fix design-fidelity issues with a developer before involving a designer, reducing async dependencies between dev and design.
Sr. Product Designer, Mobile
7shifts
March 2024 — June 2026
  • Worked with multiple squads to prioritize mobile investments toward greater company goals.
  • Created automated AI-driven UAT in developers' PR workflow to reduce context switching and back-and-forth between developer and design.
  • Recreated core experiences that increase new user activation (publishing schedules, adding employees).
  • Increased subscriptions & upgrades in our mobile apps.
  • Created foundational paradigms, processes, and components for a mobile design system that had not been invested in previously.
Sr. Product Designer, Growth
7shifts
March 2022 — March 2024
  • Moved key activation metrics through research & experiments.
  • Coached designers' growth mindsets and better use of data & testing.
  • Active involvement in the design system & keeping high design standards.
Product Designer
7shifts
October 2018 — March 2022
  • Created the foundation of the Design System at 7shifts.
  • Standardized and updated UI across the web app through design and development efforts.
  • Mentored and managed junior designers.
UX Designer & Developer
Celtx
August 2012 — October 2018
  • Created standardization across disparate components & pages.
  • Designed and implemented UI and experiences across platforms.
  • Introduced and conducted usability and A/B tests.
Developer
Total Health Interactive
April 2009 — August 2012
  • Developed for the front and back-end systems.
  • Implemented interface designs.
Education
University of Saskatchewan
Obtained a B.Sc. in Computer Science. September 2007 — May 2009
Grant MacEwan University
Completed first and second year courses in Computer Science. September 2005 — April 2007
Get in touch

Happy to talk shop.